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DragonMaze, the “not so cute” dragon platformer is a nostalgic 3d platformer with mechanics inspired in the N64/PS1 era where games were simple to learn but hard to master. Currently in development by “FelineArts”, an Indie Studio based in Mexico.
 

In DragonMaze you play as Suki, a little dragon in an adventure against the fearsome KlawGang, a band of evil wolves leaded by Varg, who his only goal is to become the most powerful creature in the world to control every living being.
 

You may think that DragonMaze is a simple game but don’t be fooled by the cute and beautiful graphics, even when the game has a “difficulty” system which adapt to your skills it is guaranteed to bring fun and challenge to both, new and nostalgic players.

*Revisiting the feelings of what I think it was a golden era of gaming with simple controllers but different mechanics, beautiful environments and a story about true friendship. 
 

*Gain advanced skills as you progress through the game.
 

*Adaptable difficulty makes the game enjoyable for a wide audience.

About DragonMaze

This game is currently in development for Steam where we are already greenlit thanks to all of your votes, we are also working to bring the game in PS4 and PS Vita, of course I am interested in Nintendo (especially N3ds) and Microsoft consoles too but there are still no news for these platforms.

Features

Screenshots

Platforms

Showcases

DragonMaze has been showcased in the upcoming events.

 

Release data

We are working very hard on the game, however the Release date is TBD August 2016

Comictlan - Guadalajara - Oct 2014

IndieBox a-thon - Online Stream - Nov 2014

GDC Play - San Francisco - March 2015

Unity 5 RoardShow - Guadalajara - June 2015

Campus Party MX - Guadalajara - July 2015

Unite - Boston - Sept 2015

IndieCade - Los Angeles - Oct 2015

 

The Team

  • Lune – Main and only developer, working on art and code.

  • Ivan Fenrier – (Rest In Peace) He used to work on the game as a Texture, UI Artist, you can still see some of his work in the current version.

  • Chris hurn – Talented Composer, working in the Soundtrack of Dragonmaze, check more of his work at his site.

Stay Updated

Do not miss any update about DragonMaze, Join our mailing list or follow us in the different sites we have for the project.

What others say

"Nostalgic style, exuberant aesthetics, and innovative mechanics." - David Swift - Sony's Public Releations

"DragonMaze recaptures that era of your favorite 64-bit games and evolves that nostalgia with ease and grace. The controls are tight and the cuteness vs. difficulty ratio is something that isn't seen often in this generation. Rare would be begging for the rights." - James Morgan III - IndieBox

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